Oder anderster kann mir jemand diese readme in anständiges deutsch übersetzen?
This is a beta release of the Battlefront II mod tools. This release of the tools should give you everything you need to make mods for Star Wars Battlefront II, including the original assets that were used to make the game (minus sounds, and movies, which we could not release due to file size and licensing issues).
For more information about the usage of this mod kit, see the EULA included in this mod tools release.
Please send any feedback to
BF2ModTools@pandemicstudios.com
Below is a list of the documentation provided, and what that documentation contains.
\Documentation\
Getting Started.doc
- A step by step guide on how to go about starting your first Battlefront II mod. Start here when making a new mod for Battlefront II, this will guide you through the basics.
Getting Started-Space notes.doc
- An addendum to the Getting Started Guide which goes over some important issues pertaining to making a new mod including Space content.
animation_guide.doc
- Details the process of creating, and exporting animations
art_guide.doc
- Details the process of creating, and exporting art assets from XSI
Battlefront2_scripting_system.doc
- A technical document listing all of the LUA script commands, and call backs available for use in Battlefront II
Battlefront II Mission LUA Guide.doc
- Breaks down the mission scripts from Battlefront II line by line, explaining what each line does
Battlefront II Space LUA Guide.doc
- Same as the above, except breaks down the space scripts
BF2 Jedi Creation.doc
- Outlines the process of creating new heroes/sides in Battlefront II
BF2_lighting.doc
- Explains the new lighting system in Battlefront II and how to use it
BF2_materials.doc
- Explains the new material system in Battlefront II
BF2_PortalSystem.doc
- Explains the portal system, which is new to Battlefront II
FlyerSplineFollowing.txt
- Explains how to set up splines for space maps which the AI flyers use to follow
game.doc
- A document originally created for Battlefront 1, which explains some basic fundamentals of the Battlefront gameplay. (note, this document was created for Battlefront 1, but still contains information pertinent to Battlefront II gameplay, and systems)
misc_documentation.doc
- This document was put together from a few different internal docs that we used while developing the game, and is meant only to provide some additional miscelaneous information that might be useful to mod authors.
odf_guide.doc
- This document goes over important aspects of the ODF (object definition file) system in Battlefront II.