Laubi
heldenhafter Held
Republic Commando - Sev
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Republic Commandos were designed to find the middle ground between rank-and-file clone troopers and the much more elite ARC Troopers. Raised from birth in four-man "pods," these clones are trained to work together so that their individual strengths combine to make a team greater than the sum of its parts.
The clone designated RC-1207 was a member of one such four-man team, Delta Squad. Delta Oh-Seven, or "Sev" to his squad mates, is a little too eager to get into a fight. While not actually psychotic (or, more accurately, probably not), he definitely finds joy in wading headlong into battle. Still, his grim sense of humor doesn't get in the way of his cold, ruthless efficiency, and even his overwhelming application of force has a pragmatic side: "Rule 17: Always make sure they're dead."
Republic Commando Sev is one of four members of Delta Squad found in Champions of the Force, and they work together quite well as a team or deployed individually. Although they don't have many Hit Points, their Stealth gives them the ability to avoid being attacked more often than not, and they are good shots with a decent punch. Sev gives the Deltas an improved ability to pick off distant targets with cover (Accurate Shot) or to pack a little extra punch against a target using his preferred sniper rifle at the expense of mobility (Deadeye).
Sev also appears in the Star Wars Republic Commando computer game and video game.
Star Wars Miniatures Stat Card Preview
Faction: Republic
Cost: 16
Hit Points: 30
Defense: 17
Attack: +9
Damage: 20
Special Abilities: Order 66, Accurate Shot, Deadeye, Stealth
Darth Malak
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Four thousand years before the creation of the Empire, the Republic faced many enemies and endured many wars. When the Mandalorians attacked the Republic, the Jedi were split -- join the fighting or stay out of it?
Ultimately, two Jedi ignored the will of the Jedi Council and plunged into battle. Revan and Malak led the Republic forces; the former provided clever tactics, and the latter was relentless and reckless in combat. The two pursued their enemies into the Unknown Regions. They returned as Sith Lords backed by a huge military force from an unknown source.
Darth Malak started as an apprentice but soon became the master. With the Sith forces at his command, he tore through the Republic, razing entire planets. His success was short lived, however, and he fell to an unexpected enemy.
In the Star Wars Miniatures Game, Darth Malak is a straightforward lightsaber combatant. True to his character, his abilities and powers focus on attacking his enemies head on. His high Defense and Attack scores enable him take on strong opponents, and he can increase his damage through Sith Rage when desired (as limited by his Force 4 ability).
Darth Malak is the only Sith faction character with a Commander Effect that applies to most available followers. As such, he is most effective when fielded with Sith and Fringe followers able to combine fire, taking full advantage of his Commander Effect.
Darth Malak also appears in the Star Wars: Knights of the Old Republic computer game.
Star Wars Miniatures Stat Card Preview
Faction: Sith
Cost: 52
Hit Points: 120
Defense: 20
Attack: +15
Damage: 20
Special Abilities: Unique, Melee Attack, Double Attack, Lightsaber Duelist
Force Powers: Force 4, Force Stun, Lightsaber Throw, Sith Rage
Commander Effect: Followers who combine fire grant +6 Attack instead of +4
Sev ist für seine 16 Punkte wirklich gut ausgestattet. Zwar nur 30 HP, aber dafür Accurate Shot, Deadeye und Stealth, sprich bis zu 30 Schaden. wirklich nicht schelcht. Delta Squad wird richtig übel


Darth Malaks Pose ist mal richtig cool.... eine sehr schöne Figur!!!