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Extinct
Die ersten Previews:
Republic Commando Training Sergeant
Faction: Republic
Cost: 30
Hit Points: 30
Defense: 15
Attack: +10
Damage: 20
Special Abilities: Order 66, Delta Fire Support (Each ally whose name contains Republic Commando gains Synchronized Fire [Allies with Order 66 who combine fire with this character grant +6 Attack instead of +4]), Delta Shield Support (Each ally whose name contains Republic Commando gains Shields 2 [When this character takes damage, make 2 saves; each roll of 11 reduces the damage dealt by 10])
Commander Effect: Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30 (Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11).
Shado Vao
Faction: New Republic
Cost: 48
Hit Points: 100
Defense: 22
Attack: +13
Damage: 20
Special Abilities: Unique, Melee Attack, Double Attack, Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Force Powers: Force 2, Force Renewal 1, Lightsaber Block, Lightsaber Deflect, Lightsaber Precision, Lightsaber Riposte, Master of the Force 2 (May spend Force points up to 2 times in a single turn)

Republic Commando Training Sergeant
Faction: Republic
Cost: 30
Hit Points: 30
Defense: 15
Attack: +10
Damage: 20
Special Abilities: Order 66, Delta Fire Support (Each ally whose name contains Republic Commando gains Synchronized Fire [Allies with Order 66 who combine fire with this character grant +6 Attack instead of +4]), Delta Shield Support (Each ally whose name contains Republic Commando gains Shields 2 [When this character takes damage, make 2 saves; each roll of 11 reduces the damage dealt by 10])
Commander Effect: Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30 (Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11).

Shado Vao
Faction: New Republic
Cost: 48
Hit Points: 100
Defense: 22
Attack: +13
Damage: 20
Special Abilities: Unique, Melee Attack, Double Attack, Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Force Powers: Force 2, Force Renewal 1, Lightsaber Block, Lightsaber Deflect, Lightsaber Precision, Lightsaber Riposte, Master of the Force 2 (May spend Force points up to 2 times in a single turn)